Integrated User Experience Design Bootcamp
3 months to kick-start your UX career with grounding knowledge in the foundation of User Experience and robust Capstone Projects.
3 months to kick-start your UX career with grounding knowledge in the foundation of User Experience and robust Capstone Projects.
Senior UX designers from the industry will provide interview coaching and mock interviews and special exercises in the form closest to real recruitment, helping you break through the difficulties of UX interview and increase the success rate of your job hunting!
The course is leading designed by Dave Malouf and Spell Yu. Dave Malouf is the co-founder of Interaction Design Association (IxDA), the founder of Interaction Design program at Savannah College of Art and Design(SCAD), has concentrated on education in Interaction design, Design Management, and Design Strategies. Spell Yu is a Sr. product designer at Snap, previously worked at Salesforce, Citrix, Amazon, etc. has gained expertise in Product research, Product strategies, Service development, and Product design.
The entire class employs the project-based learning technique and emphasizes learning through doing. With these hands-on experience, rich class content facilitated team collaboration, and simulated real-world work environment, you will transform into a confident and competitive UX designer in the job market.
Almost every student completed their portfolio after taking this course. The students who have completed their portfolio in this course have been employed by leading tech or design companies worldwide, and have grown to be top-tier UX designers preeminently.
You will finish 8 UX assignments as the course proceeds to review and apply theoretical knowledge from class to a practical project.
Assignments include Design a common product, Psych & Anthro project, Way Finding, Dashboard, E-Commerce, Contextual Design, Gig-economy service, Persona & Scenario, etc.
For beginners, learning to leverage design system for UX design in a short period is critical but also difficult in the process of UX interviews and real-world development.
In this project, you will perform UX design on a well-developed design system. In the end, product managers from top tech companies will review your design and help you improve it. This is the scenario you will experience when you enter the workplace!
UX design is grounded in user needs. UX designers always start their work by precisely understanding user needs. Is there any product experience that you want to improve in real life? Are you excited to apply new technology to your own design?
In this project, students will finish an individual project under instructors’ guidance. Students will choose their own topic, conduct user and product research, and complete the interface design.
You will work with our partnered companies, and help them solve actual problems in their products. You will accomplish a prospective product design which will strengthen your portfolio.
How to work with product managers to determine user needs? What data and user behaviors will influence the map of produce strategies? How to turn conceptual ideas into reality? You will find the answers after completing the project.
Understand basic UX concepts, theoretical knowledge, and its applications in the industry. Learn basic design thinking and research methods.
Frequency: 1 week, 3 sessions per week
Framing Design Practice and Design Thinking I
Framing Design Practice and Design Thinking II
UX 101
Understand users by learning user research process, quantitative and qualitative research methods, and conduct market research.
Frequency: 2 weeks, 3 sessions per week
People: Psychology & Anthropology I
People: Psychology & Anthropology II
UX Methodologies & Processes
“Data & Information; Navigation, Understanding, Relevance” I
“Data & Information; Navigation, Understanding, Relevance” II
Understand your users through research
Understand the industrial UX design process, from user research, prototype present, to web and mobile front-end design.
Frequency: 5 weeks, 3 sessions per week
Interaction Design; Behavior I
Interaction Design; Behavior II
Designing beautiful user interfaces
Qualitative Research Methods I
Qualitative Research Methods II
Usability testing
Storytelling I
Storytelling II
Designing for Web
Prototyping I
Prototyping II
Designing for Mobile
Service Design 1
Service Design 2
Building your portfolio
You will complete 3+ individual or team design projects under instructors’ supervision to strengthen your portfolio.
Frequency: 4 weeks
Passion Project
Capstone Project
Systematic Design Project
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